Transform rusted-out scrap heaps into roaring machines. MetaDen Restorations is a deep, multi-stage vehicle restoration gameplay resource — complete with scrap searching, part crafting, skill progression, a trader NPC, engine hoisting, tow-truck transport, an in-game admin panel, and a global leaderboard. Every wrench turn matters.
Features
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Multi-type wreck restorations — cars, bikes, pickups, and vans each have their own material requirements and staged prop transitions.
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Scrap searching — interact with world wreck props to find parts or raw materials with configurable drop chances and per-player cooldowns.
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Dependency-ordered restoration menu — parts and materials unlock in logical order: engine before spark plugs, axles before suspension.
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Weighted progress system — raw materials count for 20% and parts for 80% of total completion (fully configurable).
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Visual stage transitions — the wreck prop swaps to a less-destroyed model as key milestones are hit (doors → glass → final covered vehicle).
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Engine hoist workflow — pick up a wreck with an `engine_hoist` item, carry it, and place it anywhere — position is persisted in the database.
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Tow-truck transport — use a flatbed or slam truck to haul wrecks between locations.
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Part-repair crafting benches — restore broken parts to 100% condition at pre-configured world zones using raw materials.
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Trader NPC — a world-placed ped lets players browse and purchase wrecks from the model pool (admin selected) for cash or bank.
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Mission assignment — the trader can randomly assign metaden-skills restoration missions to players.
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Rare model pool — admins can queue one-time vehicle models per wreck type; the next restoration of that type consumes the queued model before falling back to the random pool.
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Multi-wreck ownership — configurable per-player cap and per-role overrides so mechanics can hold more active wrecks than civilians.
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Skill integration (metaden-skills) — scrapping and engineering skill levels boost scrap-search rewards; reputation categories earn XP on material adds.
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Item tool bonuses — holding a wrench, screwdriver, angle grinder, etc. adds flat bonuses to scrap-search material yield.
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Persistent ranking stats — total wrecks restored, total resources contributed, and per-type (Car/Bike/Pickup/Van) breakdowns stored in MySQL.
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Global leaderboard — query overall or per-type rankings with configurable limits.
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Discord webhook logging — optional embed logs for completions and errors.
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Expiration cleanup — stale restorations older than ExpirationDays are deleted automatically on resource start.
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In-game admin panel (restoration_admin command) — full NUI panel with four management pages (Model Pool, Missions, Player Stats, Active Wrecks).
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metabridge abstraction — all framework and inventory calls go through metabridge; no hard QBX/ox_inventory references in gameplay code.
Requirements
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metabridge
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oxmysql
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metaden-skills (Optional)
Important Links
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Video: Youtube
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Documentation Page: Busyness Documentation
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Support/Questions: MetaDen Discord